How do you test a multi-player Roblox game that鈥檚 yet to be launched? You join in the fun! Our very own 黑料社 Studio wanted to test the appeal and usability of a Roblox game called Ripple Reef so we set up eight user testing sessions with kids aged 7-13 years.
As well as having a moderator in the room with each child to observe and ask questions of them, we sent a second undercover moderator into the game itself to act as a stooge player in avatar form. This meant the participant could experience realistic gameplay and act out specific missions involving other players.
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The research uncovered repetitive pain points and areas in which the game could be developed to improve overall engagement.
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